Native desktop · One-time · Built for daily uploads

Ship YouTube-ready type beat videos while the idea is still hot.

Stop burning 10–15 minutes per upload jumping between Canva, After Effects, and random exporters. CoverCraft packages each beat in a quiet three-step flow so your calendar stays in the DAW — not in motion graphics.

Lifetime license · €49 one-time · Mac & Windows · updates included

Product demo

Where the hours go back

Three levers producers feel on day one: one template to reuse, encodes measured in minutes, optional parallel jobs when the machine can breathe.

Template once, reuse every drop

Dial in titles, layout, and channel look one time. Every new beat snaps into the same shell — less decision fatigue, no rebuild-from-scratch ritual before each upload.

Exports that finish while you make coffee

Typical full-length renders land around 30 seconds to about a minute on a healthy machine; lighter laptops or heavier settings can stretch toward a few minutes. Length, resolution, and your CPU/GPU still move the needle — but you are not budgeting half your evening per file.

Parallel exports when your rig agrees

If you have cores and disk bandwidth to spare, queue multiple videos and let them encode together so dead time overlaps. On tighter hardware, run one job at a time — the pipeline stays the same.

CoverCraft

The headline features in one pass

  • Offline “audio + cover → MP4” in one app — no uploads, no browser render farm.
  • Vintage / cinema looks (35mm, Super 8, VHS, nitrate, tape, and more) — deterministic filters, export-stable seeds.
  • Built-in social overlay (like / follow / subscribe) with timing you control — ready for platform uploads.
  • Shareable .ccraft templates — import/export, bundled starter gallery, optional custom cover art.
  • Native FFmpeg pipeline with hardware encode (VideoToolbox / NVENC), smart stream-copy when it fits, parallel queue.
  • Quick fade-in and fade-out — one control per export, no keyframe rabbit hole.
  • Export up to 60 fps when smooth motion or platform targets call for it.
  • 4K export when you want maximum upload headroom — render time still scales with your rig.
  • Thumbnail still from the composition — frame your title card and export a grab without another tool.
  • Social-ready canvases — 16:9, 9:16, 1:1, 4:5 — normalized layers rescale without rebuilding the layout.
  • WYSIWYG canvas editor — snapping, multi-select, undo/redo, per-corner radius, system fonts — not a full NLE.
  • Lemon Squeezy licensing plus in-app updates from GitHub Releases — paid desktop without a custom backend.

The time tax

Two uploads a day is not “two tasks.” It is almost an hour in packaging tax.

  • 10–15 minutes per video across 3–4 tools — multiply by your upload cadence and the week disappears
  • Context switching: export settings here, safe margins there, thumbnail sanity check somewhere else
  • Web subscriptions and credits that bill you for the same minutes you are trying to delete from your routine

The shift

One native desk where packaging stops being a second job.

CoverCraft runs on Windows and macOS (Intel & Apple silicon). Reuse a locked-in template, preview locally, then lean on a native encoder for predictable turnaround — including parallel jobs when your machine has headroom. Pay once, keep it: no subscription roulette funding someone else’s render farm while you still sit in the chair.

Workflow

From template to upload-ready file without the detour.

Step 1

Pick a template

Start from a channel-ready layout or your own imported look — this is the shell you will live in for every drop after setup.

Step 2

Paste media + drop audio

Pull artwork from a URL or disk, align the beat, tweak copy if you need to — preview stays instant because everything runs locally.

Step 3

Export clean

Render upload-grade video in minutes, not a mini post house session — set loop ranges when the bed needs a deliberate cycle, then hand the file straight to YouTube.

Early community

We have welcomed our first fifty customers — thank you.

That early wave of installs and feedback sharpened priorities, chased real bugs, and kept shipping honest. Whether you were in that first group or you are landing here now: same native app, same lifetime updates — we are genuinely grateful to everyone who showed up early.

New licenses are offered at the standard lifetime price in the pricing section below.

FAQ

Short answers, no fluff.

Mac or Windows?
Both. CoverCraft targets current macOS (Intel & Apple silicon) and Windows releases. Install guides live under Docs.
Does it need the internet all the time?
No. It is a native desktop app — your layout, preview, and export run on your machine, not in a browser tab that falls over when the Wi‑Fi flakes. Use it on the train, at a bar, or when your connection drops: you are not tied to an “always online” web uploader.
Is this a subscription?
No. It is a one-time €49 lifetime license, and that price includes every update we ship for CoverCraft. No subscription, no credits.
What about privacy — does my work leave my computer?
Your sessions stay local. Nothing is shared with the outside by design: what happens on your machine stays on your machine. We are not running your projects through a web uploader or training cloud on your stems.
Why a native app instead of something in the browser?
Running on your desktop keeps the workflow private and hands the encode job straight to your CPU and GPU — no remote queue, no upload-then-wait loop. That usually means faster wall-clock time per render than pushing the same workload through a tab, plus quality you can predict before you hit export.
How long should I expect an export to take?
Think in minutes, not hours. On a typical modern machine, many full-length type-beat renders finish in about 30 seconds to a minute once settings are dialed in. Older laptops, 4K timelines, longer tracks, or heavy effects can stretch toward a few minutes. Resolution, duration, codec choice, and thermals all move the number — treat quoted ranges as guidance, not a lab benchmark.
Can I export multiple videos in parallel?
Yes, when your hardware has headroom. Parallel jobs eat CPU, GPU, RAM, and disk throughput — if the machine starts thrashing, drop back to one encode at a time. The win is overlapping dead time on strong rigs, not fighting thermal limits on an already-hot laptop.
Do templates mean I rebuild graphics for every beat?
No. You refine the frame once — typography, safe zones, channel styling — then each new beat is mostly swapping media and audio inside that shell. You can still import alternate looks later, but the default path is reuse, not a fresh art project every upload.
Do I still need After Effects?
No. CoverCraft is built so you can skip the After Effects round-trip for type-beat packaging. If you need a tweak or a feature that would make your life easier, send us a message — sensible improvements often land in the next update when they fit the roadmap.
What if you stop releasing updates one day?
The copy you already installed keeps living on your device. There is no “phone home” kill switch that bricks the app just because we pause development — once you have bought it, that build remains valid to use on your machine.
Why does the install feel strict, or why do macOS / Windows show a warning?
Early installs need a couple of deliberate steps (we spell them out under Docs). Gatekeeper on Mac and SmartScreen on Windows often flag small indie apps that are not yet fully notarized or signed to the same bar as big commercial certificates — that is expected at this stage, not a sign of bad software. We are working toward official Mac and Windows store distribution with full notarization and certification. We also need a handful of patient early testers; when we open that up, we will post how to apply on the blog.
Where do I buy when checkout is ready?
We will link the official checkout from this site and from your purchase email. Until then, follow the blog for release notes.

Support

Need help? DM us on Instagram.

For install issues, quick questions, or “is this safe?” reassurance, send a message on Instagram and we’ll guide you through it.

Early on, Instagram DMs are the fastest way to reach the person building the product.

Pricing

Pay once. Keep the minutes.

CoverCraft · lifetime license

One payment, lifetime use on your machines — same native app, no subscription.

€49lifetime license · one-time
Buy now

Export times still depend on your settings and hardware — the license buys the workflow, not a magic bypass of physics.

CoverCraft — native desktop visuals for type beat channels. Reuse templates, export locally in minutes, pay once — no subscription circus.

SNOW INCH S.L.

TypeBeatHouse and CoverCraft are brands of SNOW INCH S.L..

Registered office
C.C San Agustin - Calle las Dalias, 12,Planta 5, Local 34035100 San Bartolomé de TirajanaLas Palmas
VAT / Tax ID
CIF B75514133
Mercantile registry
24167139
© 2026 SNOW INCH S.L. · All rights reserved.